The Etherea: Dark Genesis Development Blog

Robert "Vesuvius" Lee's development blog on the MMORPG in development Etherea: Dark Genesis.

Sunday, April 30, 2006

Developer Updates #1

A lot of work has been getting done around the team lately including a lot of new models and systems. Here is some of what's going on:

Martin F has been working extremely hard on modeling and has completed many mobs and boss mobs to be sent on for texturing and animating including a Hydra, Cerberus, Centaur, and the Mutant Bat.

Scribbleboy is getting ready for final exams as are some other of are developers and because of this he will not be able to push out new structures for awhile. However, he hit the ground running as soon as he joined the team so we have a large surplus of structures and his department will not be holding us up.

Gelco and Conquer have been working hard on the various systems that need to be programmed. Conquer is working on the guild system while Gelco is working on the combat and looting system.

Toth has been a bit busy with his real life job but in his spare time he is still texturing and animating for us, when he gets a bit more time he'll be able to finish up a few other models and we'll use those Model Shots as the ones we are releasing in the newsletter. After that Toth will be creating a new user interface for the game and Gelco will update it and push out a new update for the game making us one step closer to the next stage of Alpha (bringing a few community members in for testing).


There are so many people doing some great work on the team but I figured I'd fill everyone in on those people for this update.

Until next time,
Robert

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